Online play requires an EA account, and allows for voice chat and access to special Website functions. No less than twenty-eight maps are available, with configurable options such as Random faction choice, starting number of credits, and random bonus crates.
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Skirmish is direct play against the AI, with a choice of up to six armies going all out against each other. The other main option is Versus mode, which comprises Skirmish, Online, and Network play. It’s going to be some time before I’m quick enough to advance to Hard mode, if I make it that far, but the fun I’m having is even harder to pass up. Switching to Medium difficulty was like a combat-booted kick in the face, as the AI jump seemed to me to be much greater than my own skill progression. My skills had rusted some to say the least, but by the end of the main campaign, I was ready and able to handle the final battle, with only some minor troubles. It had been some time since my last RTS, so I began on Easy, and was quite impressed with the seemingly relentless AI. Three difficulty modes allow the replay of the entire campaign to be vastly different. Nine campaigns are included with each faction, with a multitude of varying missions within each campaign. Campaign mode is the greater part, where players can combat their way through a twisted story of a world war mixed in with a bit of time travel involving the Soviets, Allies, and the Empire of the Rising Sun.
COMMAND AND CONQUER RED ALERT 3 SERIES
RA3 comes complete with the standard fare of RTS gameplay options, but the hook is how very well done these are, one of the main factors that have this series among the top in the genre. As with the majority of the game, the voice overs for the units is spot on and amusing. The fun commenced during the tutorial, which included talking tanks instructing players through six training sessions covering the basics, base building, units, powers, tactics, and introducing and explaining how co-commanders operate. I fully expected to spend plenty of late night hours hunched at my computer playing, and I was not disappointed.
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All these have made Command & Conquer a long-standing classic series, and Red Alert 3 once again brings it all home for us fans.įrom the start, when the game begins with the iconic sounds of the Hell March, I was smiling, remembering the many long hours of gaming goodness I’ve had with the former Red Alert games.
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It has all the hallmarks that have come to be expected from the previous games: strategic RTS action, engaging multi-player maps, outlandish weaponry, and quality actors giving the campiest performances of their careers. Command & Conquer Red Alert 3 is no exception. RA3 does an excellent job at providing some serious strategic gameplay, while tactfully never taking itself too seriously.įun! There’s not a much greater accolade I can throw at the entire Command & Conquer series than to say they are downright fun. Passed Inspection: Incredibly well balanced units, huge variety of tactics to employ, and very fun.įailed Bootcamp: Camera focus in a little too close, lackluster final ending.
COMMAND AND CONQUER RED ALERT 3 PC
Command & Conquer Red Alert 3 – PC Game Review By Jim H.